![]() In fact, the fault from Redfall has been so heavy that Xbox boss Phil Spencer has put himself up for the blame, telling Kinda Funny that "there's nothing that's more difficult for me than disappointing the Xbox community. I'm quietly hopeful that Redfall will be improved over time, but this messy launch is a bad look for Xbox, especially as Redfall was already delayed. Unfortunately, Tom’s Guide didn't get a review code ahead of Redfall’s release, but our colleagues over at PC Gamer and GamesRadar noted Redfall hasn't lived up to expectations and doesn't feel like the finished article for the ambitious game.Īs a fan of Arkane games, this comes as a huge disappointment to me. But even worse, the core game beats at the heart of Redfall appear to be lackluster and a long way from the engagement of Dishonored 2. Red.failĭespite developer Arkane’s excellent reputation for making brilliant games, most recently with Deathloop, Redfall launched with a load of bugs and no promised 60 frames per second mode. Then Redfall was released on May 2… and oh dear. ![]() Xbox also has plenty more in the hopper, but I’d say these two titles are seen as the big ones for 2023. Still, 2023 was hyped up as the year of Redfall and Starfield, two hotly anticipated Xbox/PC exclusive games from two major studios with fantastic track records. But neither of these games was a big triple-A title. ![]() Sure Pentiment at the tail end of last year was rather special, and the surprise drop of Hi-Fi Rush at the start of this year won kudos for Team Xbox. However after Halo Infinite and Forza Horizon 5 made their debut on Game Pass in 2021, I’d argue there haven’t been any heavy-hitting semi-exclusive games on the service for some 18 months. An affordable monthly subscription that gets you access to more than 100 Xbox games, including new releases, as well as PC games and cloud-streamed games if you pay a little more, was and still is a great offer.Īdd in the promise of more exclusive games, thanks to Microsoft gobbling up developers and behemoth publisher and studio Bethesda, and Xbox Game Pass started to look pretty unassailable as a gaming must-have. Call of Duty has continued to be a sticking point for the deal, with regulators expressing concerns around the industry impact should Microsoft ultimately make the billion dollar franchise exclusive to Xbox - something Microsoft recently said it has "no incentive ability" to do.Xbox Game Pass, which we’ve dubbed the best deal in gaming, combined with Xbox’s excellent online services, seemed to be the feather in Xbox’s cap. Today's news arrives at a time Microsoft is investing significant resources in trying to convince regulators in the UK, EU, and US to approve its $69BN acquisition of Activision Blizzard. Redfall is due to launch for PC and Xbox Series X/S on 2nd May. I've reached out to Bethesda for comment on IGN's report, and to clarify how far along a PS5 version may have been. While IGN France says Redfall on PlayStation 5 saw an "immediate cancellation" upon Microsoft'a acquisition, there's no indication of whether a version for Sony's platform was anything more than a suggestion at the time. Smith described the resulting focus on Xbox and PC as a "good decision", noting the move helps support Game Pass and meant "one less platform to worry about, one less complexity." "They came in and they said 'No PlayStation 5, we're focusing on Xbox, PC and the Game Pass'." "We were acquired by Microsoft and it was a change with capital C," Smith told the website during a recent press event (via Google Translate). That's according to Redfall game designer Harvey Smith, who, in conversation with IGN France, said Microsoft's stance on Redfall's development was "no PlayStation 5" after the takeover. Microsoft reportedly did not want a PlayStation 5 version of Arkane Studios' upcoming vampire shooter Redfall following its acquisition of Bethesda.
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